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atan2()

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Publicado em: 04/08/2025

Understanding the atan2() Function

The `atan2()` function is a crucial trigonometric function in programming and mathematics, used to calculate the arctangent of the quotient of two variables. Unlike the standard `atan()` function, `atan2()` utilizes the signs of both input arguments to determine the correct quadrant for the result. This article will explore the functionality of `atan2()`, its implementation, and its advantages over other approaches.

Fundamental Concepts / Prerequisites

To understand `atan2()`, familiarity with the following concepts is helpful:

  • Trigonometry: Basic knowledge of trigonometric functions like tangent and arctangent.
  • Cartesian Coordinates: Understanding the relationship between (x, y) coordinates and angles.
  • Quadrants: Knowing how the Cartesian plane is divided into four quadrants and the angle ranges associated with each.
  • Radians: The unit of measurement for angles used in `atan2()`'s result.

Implementation in C

This section demonstrates the usage of `atan2()` in C. The `atan2()` function is typically found in the `math.h` header file.


#include <stdio.h>
#include <math.h>

int main() {
  double x = 1.0;
  double y = 1.0;
  double angle_radians = atan2(y, x);
  double angle_degrees = angle_radians * 180.0 / M_PI;

  printf("x = %lf, y = %lf\n", x, y);
  printf("Angle in radians: %lf\n", angle_radians);
  printf("Angle in degrees: %lf\n", angle_degrees);

  x = -1.0;
  y = 1.0;
  angle_radians = atan2(y, x);
  angle_degrees = angle_radians * 180.0 / M_PI;

  printf("x = %lf, y = %lf\n", x, y);
  printf("Angle in radians: %lf\n", angle_radians);
  printf("Angle in degrees: %lf\n", angle_degrees);


  x = -1.0;
  y = -1.0;
  angle_radians = atan2(y, x);
  angle_degrees = angle_radians * 180.0 / M_PI;

  printf("x = %lf, y = %lf\n", x, y);
  printf("Angle in radians: %lf\n", angle_radians);
  printf("Angle in degrees: %lf\n", angle_degrees);


  x = 1.0;
  y = -1.0;
  angle_radians = atan2(y, x);
  angle_degrees = angle_radians * 180.0 / M_PI;

  printf("x = %lf, y = %lf\n", x, y);
  printf("Angle in radians: %lf\n", angle_radians);
  printf("Angle in degrees: %lf\n", angle_degrees);


  return 0;
}

Code Explanation

1. Includes: The code includes `stdio.h` for standard input/output operations (like `printf`) and `math.h` for mathematical functions, including `atan2()` and the definition of `M_PI` (pi). If `M_PI` is not defined, you can manually define it as `3.14159265358979323846`.

2. Variables: `x` and `y` store the coordinates. `angle_radians` stores the angle computed by `atan2()` in radians, and `angle_degrees` stores the angle in degrees.

3. `atan2(y, x)`: This is the core of the example. The `atan2()` function takes two arguments: `y` and `x`. It calculates the arctangent of `y/x` and returns the angle in radians. The sign of `x` and `y` are used to determine the correct quadrant. The value is between -π and π.

4. Conversion to Degrees: The angle in radians is converted to degrees by multiplying by `180.0 / M_PI`.

5. Output: The code prints the values of `x`, `y`, the angle in radians, and the angle in degrees.

6. Multiple test values: The code demonstrates the usage of `atan2` across all quadrants to ensure correctness of the angle calculation.

Complexity Analysis

The `atan2()` function, provided by standard math libraries, typically has a time complexity of O(1). This is because it's implemented using optimized numerical methods. The space complexity is also O(1), as it uses a fixed amount of memory regardless of the input values.

Alternative Approaches

While `atan2()` is the most reliable way to compute the angle from (x, y) coordinates, one might consider using the standard `atan(y/x)` function combined with conditional logic to determine the quadrant. However, this approach is error-prone because of the following issues:

  • Division by Zero: When `x` is zero, `atan(y/x)` results in division by zero. This needs to be handled explicitly.
  • Quadrant Ambiguity: `atan(y/x)` only returns values between -π/2 and π/2. It cannot distinguish between points in the first/third quadrant or second/fourth quadrant. Additional `if` statements are needed to map the result to the correct quadrant based on the signs of `x` and `y`.

Therefore, using `atan2()` is generally the preferred and safer method.

Conclusion

The `atan2()` function is a valuable tool for calculating angles from Cartesian coordinates. Its ability to determine the correct quadrant based on the signs of both input arguments makes it more robust and accurate than using `atan()` alone. Understanding its implementation and benefits is essential for developers working with trigonometry, geometry, or any application involving angle calculations.