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Static cast in C++

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Publicado em: 05/08/2025

Understanding Static Cast in C++

The static_cast operator in C++ performs a non-polymorphic conversion between types. It's used to explicitly convert one type to another when a standard conversion is either not possible or not desired. This article explores the functionality, usage, and limitations of static_cast, providing a comprehensive understanding for intermediate C++ developers.

Fundamental Concepts / Prerequisites

Before diving into static_cast, a basic understanding of C++ types, type conversion rules, and the concept of polymorphism is essential. Familiarity with implicit vs. explicit type conversions is also helpful. Knowledge of inheritance and base/derived class relationships is particularly important when using static_cast in inheritance scenarios.

Core Implementation/Solution

The following code example demonstrates various uses of static_cast, including converting between numerical types, converting between pointers, and converting up the inheritance hierarchy.


#include <iostream>

class Base {
public:
    virtual void print() {
        std::cout << "Base class\n";
    }
};

class Derived : public Base {
public:
    void print() override {
        std::cout << "Derived class\n";
    }

    void derivedFunction() {
        std::cout << "Derived-specific function\n";
    }
};

int main() {
    // 1. Converting between numerical types
    double pi = 3.14159;
    int integer_pi = static_cast<int>(pi); // Converts double to int
    std::cout << "Integer value of pi: " << integer_pi << std::endl;

    // 2. Converting between pointers (with caution!)
    Base* base_ptr = new Derived(); // Derived object pointed to by Base pointer
    Derived* derived_ptr = static_cast<Derived*>(base_ptr); //Downcasting Base* to Derived*

    if (derived_ptr != nullptr) {
        derived_ptr->print(); // Calls Derived::print()
        derived_ptr->derivedFunction(); // Safe to call because we confirmed the pointer is valid
    } else {
        std::cout << "Invalid cast!\n";
    }

    // 3. Upcasting (Base* to Derived* is dangerous if base_ptr does not point to a Derived object)
    Base* base_ptr2 = new Base();
    Derived* derived_ptr2 = static_cast<Derived*>(base_ptr2);

    if (derived_ptr2 != nullptr) {
        //derived_ptr2->derivedFunction(); //Undefined behavior as base_ptr2 points to a Base object and not a Derived object.
    } else {
        std::cout << "Invalid cast!\n";
    }


    //Cleanup
    delete base_ptr;
    delete base_ptr2;

    return 0;
}

Code Explanation

The code demonstrates three common uses of static_cast:

1. **Numerical Type Conversion:** static_cast<int>(pi) converts the double variable pi to an int, truncating the decimal portion. This is a straightforward and safe conversion as long as you understand the potential loss of precision.

2. **Downcasting (Base* to Derived* with an object instantiated as Derived):** static_cast<Derived*>(base_ptr) attempts to convert a Base* pointer to a Derived* pointer. This is called "downcasting." *It is only safe when the Base* pointer *actually* points to a Derived object*. In our first downcasting example, the `base_ptr` indeed points to a `Derived` object, so it is safe. If the conversion is valid (i.e., base_ptr points to an object of type Derived or a class derived from Derived), the downcast succeeds, and we can safely call methods specific to the Derived class using the derived_ptr.

3. **Upcasting (Base* to Derived* when object is Base):** The second example of downcasting creates a `Base` object, and attempts to downcast to a `Derived` object. Since it is not safe to downcast in this way, the call to `derivedFunction` is commented out, as it would cause undefined behavior.

Complexity Analysis

The static_cast operator itself has a **time complexity of O(1)**. The conversion is performed at compile time, which means the work is done when the code is compiled. Therefore, there is virtually no runtime performance cost. The **space complexity is also O(1)** since it does not allocate any additional memory during runtime.

Alternative Approaches

An alternative to static_cast, particularly for downcasting in polymorphic scenarios, is dynamic_cast. dynamic_cast performs a runtime type check to ensure the conversion is valid. If the object being pointed to is not of the correct type (or a derived type), dynamic_cast returns a null pointer (or throws an exception for references). The trade-off is that dynamic_cast has a runtime cost due to the type checking, whereas static_cast does not. However, it provides increased safety.

Conclusion

static_cast is a powerful tool in C++ for explicit type conversions. It allows for conversions between related and unrelated types, but its use requires careful consideration to avoid runtime errors, especially when downcasting. It is crucial to ensure that the underlying object's type is compatible with the target type of the cast. Use dynamic_cast for more safety when dealing with polymorphic types, acknowledging the runtime overhead it introduces.