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Python Continue

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Publicado em: 04/08/2025

Understanding the Python continue Statement

The continue statement in Python is a control flow statement that skips the rest of the current iteration of a loop (for or while) and proceeds to the next iteration. This article will explore how the continue statement works and when it can be effectively used in your code.

Fundamental Concepts / Prerequisites

To understand the continue statement, you should have a basic understanding of Python loops (for and while), conditional statements (if), and the general concept of control flow in programming. Familiarity with the Pygame library is not strictly required to understand the continue statement itself, although the example provided utilizes Pygame for a graphical demonstration.

Core Implementation/Solution

The following code demonstrates the use of the continue statement within a Pygame environment to skip drawing certain circles based on a condition.


import pygame
import random

# Initialize Pygame
pygame.init()

# Set screen dimensions
width, height = 600, 480
screen = pygame.display.set_mode((width, height))
pygame.display.set_caption("Continue Example")

# Colors
white = (255, 255, 255)
red = (255, 0, 0)

# Circle properties
num_circles = 20
circles = []
for _ in range(num_circles):
    x = random.randint(0, width)
    y = random.randint(0, height)
    radius = random.randint(10, 30)
    circles.append((x, y, radius))

# Game loop
running = True
while running:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            running = False

    # Clear the screen
    screen.fill(white)

    # Draw circles
    for x, y, radius in circles:
        # Skip drawing if the circle's x-coordinate is greater than 400
        if x > 400:
            continue  # Skips the rest of the current loop iteration

        pygame.draw.circle(screen, red, (x, y), radius)

    # Update the display
    pygame.display.flip()

# Quit Pygame
pygame.quit()

Code Explanation

First, Pygame is initialized, and a window is created. A list of random circles is generated, each with a random x, y coordinate, and radius. Then the main game loop begins.

Inside the game loop, for each circle defined in the `circles` list, the code checks if the x-coordinate of the circle is greater than 400. If it is, the continue statement is executed. This immediately skips the rest of the code block within the `for` loop for *that specific circle*. Thus, `pygame.draw.circle(screen, red, (x, y), radius)` is not executed for circles where `x > 400` and therefore those circles aren't drawn.

The loop then moves to the next circle in the `circles` list. Circles where `x` is less than or equal to 400 will be drawn. This process repeats until all circles in the list have been processed.

Complexity Analysis

The time complexity of this code is O(n), where n is the number of circles (`num_circles`). The for loop iterates through the `circles` list once. The continue statement does not affect the overall time complexity because it only skips the drawing of specific circles; it doesn't change the number of iterations of the loop.

The space complexity is O(n), where n is the number of circles. This is because the `circles` list stores n tuples, each containing the x, y coordinates, and radius of a circle.

Alternative Approaches

An alternative approach would be to filter the `circles` list before the drawing loop, creating a new list containing only the circles that should be drawn. This could be achieved using list comprehension:


circles_to_draw = [(x, y, radius) for x, y, radius in circles if x <= 400]

for x, y, radius in circles_to_draw:
    pygame.draw.circle(screen, red, (x, y), radius)

This alternative has a similar time complexity of O(n), as it iterates through the original `circles` list once to create the filtered list. However, it requires additional memory to store the new `circles_to_draw` list. The trade-off is that it might be considered slightly more readable, as the filtering logic is separated from the drawing logic.

Conclusion

The continue statement is a useful tool for controlling the flow of loops in Python. It allows you to skip certain iterations based on specific conditions, making your code more efficient and readable. As demonstrated in this example, continue can be used to avoid executing parts of a loop for certain elements, which can be useful in a variety of programming scenarios, including game development with Pygame. Careful consideration should be given to whether `continue` is the most readable approach, and alternative methods like list comprehension can sometimes be preferable.