JavaFX Arc
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Publicado em: 04/08/2025JavaFX Arc: Creating and Manipulating Arcs
The JavaFX `Arc` is a shape used to draw a portion of an ellipse. It's defined by its center coordinates, radii, start angle, and arc length. This article explores how to create and manipulate arcs in JavaFX, providing a comprehensive guide for intermediate JavaFX developers.
Fundamental Concepts / Prerequisites
Before diving into the implementation, it's beneficial to have a basic understanding of JavaFX scene graph structure, JavaFX shapes, and basic trigonometry (particularly angles in degrees and radians). Familiarity with Java programming concepts like classes, objects, and methods is also required.
Core Implementation
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Arc;
import javafx.scene.shape.ArcType;
import javafx.stage.Stage;
public class ArcExample extends Application {
@Override
public void start(Stage primaryStage) {
// Create an Arc object
Arc arc = new Arc();
// Set the center coordinates
arc.setCenterX(100.0f);
arc.setCenterY(100.0f);
// Set the radii
arc.setRadiusX(50.0f);
arc.setRadiusY(50.0f);
// Set the start and length angles
arc.setStartAngle(45.0f); // Start drawing at 45 degrees
arc.setLength(270.0f); // Draw for 270 degrees
// Set the arc type (OPEN, CHORD, ROUND)
arc.setType(ArcType.ROUND); // Close the arc to form a pie shape
// Set the fill color
arc.setFill(Color.LIGHTBLUE);
// Set the stroke (outline) color
arc.setStroke(Color.BLACK);
// Create a Pane to hold the Arc
Pane root = new Pane(arc);
// Create a Scene and set it on the Stage
Scene scene = new Scene(root, 200, 200);
primaryStage.setTitle("JavaFX Arc Example");
primaryStage.setScene(scene);
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
Code Explanation
1. **Import Statements:** We import necessary JavaFX classes for creating an application, scene, layout, shape (Arc), colors, and stage.
2. **`ArcExample` Class:** This class extends `Application`, which is the entry point for JavaFX applications.
3. **`start()` Method:** This method is called when the application starts. It's where we create and configure the Arc.
4. **`Arc` Creation:** An `Arc` object is instantiated using `new Arc()`.
5. **Setting Properties:** * `setCenterX()` and `setCenterY()` define the center point of the ellipse that the arc is a part of. * `setRadiusX()` and `setRadiusY()` define the horizontal and vertical radii of the ellipse. If they are equal, the arc will be part of a circle. * `setStartAngle()` specifies the angle (in degrees) at which the arc starts drawing, relative to the positive x-axis. * `setLength()` specifies the length of the arc in degrees. A positive value draws clockwise, while a negative value draws counter-clockwise. * `setType()` determines how the arc is closed. `ArcType.OPEN` leaves the arc open; `ArcType.CHORD` connects the start and end points with a line; `ArcType.ROUND` connects the start and end points to the center, creating a pie-like shape.
6. **Appearance:** `setFill()` sets the fill color of the arc, and `setStroke()` sets the color of the outline.
7. **Scene Graph:** The `Arc` is added to a `Pane` (a simple layout container). The `Pane` is then added to a `Scene`.
8. **Stage:** The `Scene` is set on the `Stage` (the main window), and the stage is shown.
9. **`main()` Method:** This is the standard `main()` method that launches the JavaFX application.
Complexity Analysis
The complexity of creating and rendering a JavaFX `Arc` is primarily determined by the JavaFX rendering pipeline. The `Arc` object itself requires constant time (O(1)) for creation and setting its properties.
The rendering complexity depends on the rendering engine used by JavaFX and the complexity of the scene graph. Generally, rendering a single `Arc` is considered to be relatively inexpensive, with a time complexity close to O(1) for basic rendering operations. However, very complex or highly detailed arcs might take slightly longer. Space complexity for the `Arc` is also O(1), as it stores a fixed number of properties (center coordinates, radii, angles, etc.).
Alternative Approaches
While the `Arc` class is the most direct way to create elliptical arcs in JavaFX, you could also achieve similar results using a combination of other shapes and transformations. For example, you could use a `Path` object and define the arc using Bézier curves. This approach provides more flexibility in defining complex shapes but requires more effort and a deeper understanding of path manipulation.
Trade-offs:
- `Arc` Class: Simpler to use for standard arc shapes, less flexible for highly customized arcs.
- `Path` with Bézier Curves: More complex to implement, but more flexible for creating arbitrary curves and arcs.
Conclusion
The JavaFX `Arc` class provides a straightforward way to create and manipulate elliptical arcs in JavaFX applications. By understanding its properties and usage, developers can easily integrate arcs into their UI designs. While alternative approaches exist, the `Arc` class offers a convenient and efficient solution for most common arc-drawing scenarios.