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Coupling and Cohesion in Software Engineering

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Publicado em: 05/08/2025

Coupling and Cohesion in Software Engineering

Coupling and cohesion are fundamental principles in software design that greatly influence the maintainability, reusability, and overall quality of a software system. Coupling refers to the degree of interdependence between software modules, while cohesion describes the degree to which the elements inside a module are related. This article explores these concepts, illustrating their importance and providing examples.

Fundamental Concepts / Prerequisites

To understand coupling and cohesion, you should be familiar with basic software design principles, modularity, and the concept of a "module" which, in this context, refers to a class, function, or any other distinct unit of code. An understanding of object-oriented programming (OOP) concepts like encapsulation and inheritance is also helpful.

Coupling and Cohesion Explained

Coupling represents the degree to which one module relies on other modules. High coupling indicates strong dependencies, making modules difficult to understand, reuse, and modify independently. Low coupling, on the other hand, promotes modularity and reduces the ripple effect of changes.

Cohesion represents the degree to which the elements within a single module are related. High cohesion indicates that the module performs a single, well-defined task, making it easier to understand, test, and maintain. Low cohesion suggests that the module performs unrelated tasks, leading to complexity and reduced maintainability.

The goal is to achieve low coupling and high cohesion. This leads to a more modular, flexible, and maintainable system.

Example Scenarios and Explanation

Let's consider some examples to illustrate the concepts of coupling and cohesion and how they affect code quality.

High Coupling Example (Java)


public class Order {
    private Customer customer;
    private String orderId;

    public Order(Customer customer, String orderId) {
        this.customer = customer;
        this.orderId = orderId;
    }

    public void processOrder() {
        // Directly accessing customer's address details
        String address = customer.getAddress().getStreet() + ", " + customer.getAddress().getCity();
        // Order processing logic that depends directly on Customer and Address details.
        System.out.println("Processing order " + orderId + " for " + customer.getName() + " at " + address);
        // Further logic tightly coupled to Customer and Address classes.
    }
}

public class Customer {
    private String name;
    private Address address;

    public Customer(String name, Address address) {
        this.name = name;
        this.address = address;
    }

    public String getName() {
        return name;
    }

    public Address getAddress() {
        return address;
    }
}

public class Address {
    private String street;
    private String city;

    public Address(String street, String city) {
        this.street = street;
        this.city = city;
    }

    public String getStreet() {
        return street;
    }

    public String getCity() {
        return city;
    }
}

Code Explanation

In this example, the `Order` class is tightly coupled to the `Customer` and `Address` classes. The `processOrder` method directly accesses the internal details (street and city) of the `Address` object through the `Customer` object. If the structure of the `Address` class changes (e.g., adding a state or zip code), the `Order` class would also need to be modified. This demonstrates high coupling, as changes in one class directly impact another.

Low Coupling Example (Java)


public class Order {
    private CustomerService customerService;
    private String orderId;

    public Order(CustomerService customerService, String orderId) {
        this.customerService = customerService;
        this.orderId = orderId;
    }

    public void processOrder() {
        // Using CustomerService to get customer information.
        String customerInfo = customerService.getCustomerInfo(orderId);
        System.out.println("Processing order " + orderId + " for " + customerInfo);
        // Order processing logic.
    }
}

public interface CustomerService {
    String getCustomerInfo(String orderId);
}

public class CustomerServiceImpl implements CustomerService {

    public String getCustomerInfo(String orderId) {
        //Implementation to retrieve customer information for this order from a database or other source
        return "Customer Info for order " + orderId; //Simplified example
    }

}

Code Explanation

In this improved example, the `Order` class now depends on an interface `CustomerService`. The actual implementation of fetching customer details is now abstracted away within the `CustomerService` implementation (`CustomerServiceImpl`). The `Order` class doesn't need to know the internal structure of the `Customer` class or how customer data is stored. This reduces the coupling between `Order` and the classes related to Customer details. Changes to the customer data structure or retrieval logic only affect the `CustomerService` implementation, not the `Order` class.

High Cohesion Example (Java)


public class StringProcessor {
    public String toUpperCase(String str) {
        return str.toUpperCase();
    }

    public String toLowerCase(String str) {
        return str.toLowerCase();
    }

    public String trim(String str) {
        return str.trim();
    }
}

Code Explanation

The `StringProcessor` class demonstrates high cohesion. Each method within the class is closely related to the class's purpose: processing strings. All the methods perform string-related operations, making the class highly cohesive.

Low Cohesion Example (Java)


public class Utility {
    public String toUpperCase(String str) {
        return str.toUpperCase();
    }

    public int calculateArea(int width, int height) {
        return width * height;
    }

    public void printReport(String reportData) {
      System.out.println("Printing report:" + reportData);
    }
}

Code Explanation

The `Utility` class demonstrates low cohesion. It contains methods for string manipulation (`toUpperCase`), geometric calculations (`calculateArea`), and report printing (`printReport`). These methods are unrelated to each other, making the class less focused and harder to understand and maintain. A better design would be to separate these functionalities into different classes based on their purpose (e.g., `StringProcessor`, `GeometryCalculator`, `ReportPrinter`).

Alternative Approaches

One alternative approach to achieving low coupling is using a message queue or event bus architecture. Modules communicate indirectly by publishing and subscribing to messages, further decoupling them. However, this adds complexity and requires managing the message queue.

Conclusion

Coupling and cohesion are crucial concepts in software engineering. Striving for low coupling and high cohesion leads to more modular, maintainable, and reusable software systems. By understanding and applying these principles, developers can create more robust and adaptable applications. Careful design and refactoring are essential for achieving these desirable qualities in software architecture.